As a part of our introduction to render layers in Maya we were asked to follow simple tutorial and created a video file in After Effects.
Creating new render passes works very similar to layers in Photoshop. Keeping all those different effects separated makes editing effects in After Effects very easy (each pass will be rendered as a separated image sequence).
I've added my own images as a texture to cube.
After all passes were batch rendered I moved to After Effects to put image sequences together, played a bit with layer settings for each sequence (pass), added back plate and produced final exercise scene.