Monday 21 January 2013

3D Modelling&Animation|Spaceship ideas

I've decided to give a Maya a try in modelling UFO ideas. I've used sphere as my basic primitive shape and then splayed with squash and twist tools. I've also used extrude and bevel. Slowly I'm becoming more familiar with Maya tools.
 I believe that this one is my favourite model of UFO so far. It's pretty generic but I think it will work well in my short aniamtion.
 Below some more abstract spaceships created from primitive sphere.

  Control panel created from square primitive.  Happy accidents happen too often to me in Maya ;) But I've also learnt a lot while modeling this cosmic desk. Also it's the first time when I've modelled something more complex.



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