Wednesday 10 April 2013

Game Module| Level Props

As the shell houses are going to be open for player to explore I had to design additional props - chairs, tables, sofas, pottery, lamps.
I've tried to create many different designs - leaving my 'imaginary client' with enough options to choose from. Also kept those sketches quite clean and organized (little explanations of materials, layers named and grouped) - can be presented anytime.
I've picked few different ideas and decided to detail them a bit more.
Pretty happy with the outcome, especially since was trying to deliver good designs in short amount of time (a day of work basically).
Next step is to create 3D models and UV textures.

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