Thursday 10 April 2014

Ni No Kuni|Machinima

Ni No Kuni is a jRPG game developed by Level-5 and Studio Ghibli for Nintedo DS and Sony Playstation 3. It takes a player onto an amazing journey across beautiful fantasy worlds, full of strange creatures and magic.

What I really like about this game is that it got this nice mixture of traditional 2D cut-scenes created by Ghibli and a 3D environments. There are few different types of cinematics in Ni No Kuni. 2D cut-scenes are used to present the most important key events of the game and can seem to be not long enough to fulfill players craving for beautiful animation. They are kinda magical and somehow special, which makes you want to watch Ghibli movies. 3D cut-scenes are also very well done and quality-wise doesn't stand out from the animated ones. They have nice feel to them, good, simple textures and cartoon-y characters (that don't look different to animated versions). The only thing I personally found a bit annoying were repeated animations during 'texted' scenes, were basic informations were explained to the player.

Voice acting is another strong point of this title. I'm glad that it had option to switch to original, Japanese voice actors with English text, rather than having to listen to English voices (in most cases English voice acting seems to be really childish and lacking charm).

Ni No Kuni reminds me of Blue Dragon, which is another jRPG (released few years ago on Xbox360). Both of these games were created in cooparation with manga/anime staff (Akira Toriyama in Blue Dragon case) and have similar feel when it comes to enemy/worlds designs.
Nevertheless, I highly recomend Ni No Kuni to all gamers, especially to Ghibli fans and people who simply enjoy beautiful stories.

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