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This project went quite smoothly, which is why teaming up with like-minded, hard-working people is a key to the success. Our initial idea of empty corridor space evolved and got inhabitet with moving tentacle like doors, little machines, holograms. I'm happy that each one of us brough new ideas on board and we all worked really hard.
My main task was to create a concept art for both characters and set, draw storyboard and make animatic. I was also supervising the overall work progress, UV mapped, textured, rigged and animated Blob as well as help with putting everything into Unity.
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