This year Bradford Animation Festival is celebrating 20th anniversary with a beautiful Idents and Sting created by Joanna Quinn.I've stayed only for a Game part of the festival and really enjoyed talks by various professionals. Below is a little summary of what happened during the first day.
After a short introduction done by Jamie Sefton our first speaker was Mike Bithell.
Steve Lycett - SUMO Digital - worked on many titles, including Split Second and various SEGA games. His latest project was Katsuma Unleashed - a handheld game that he and his team were able to produce in just over 7 months. Steve talked a lot about pre-production of this title and showed us WIP gameplay, animation tests for different characters, intro video.Another game presented was Sonic All Stars Racing Transformed. This one took 3 years to make and was quite challenging - everything had to be animated and each environment unique and interesting.
Warren Spector - game designer, best known for his work on Deus EX and Epic Mickey, although he worked in game industry for many years. He presented all his work on Epic Mickey, talked about balancing visuals & gameplay, player control, camera position, character evolution. He also shared some tips and few stories.
Phil Gray - TT Games - best part of a day, really good talk about LEGO brand and new game in franchise - LEGO Marvel Superheroes. I like LEGO games, mostly because of the fun gameplay, and hoped to see some behind the scene, pre-production stuff, however this talk was full of in-game cutscenes and trailers.
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