Wednesday, 24 April 2013

Game Module| Concept Artists

In this blog post I'm going to present few more concept artists that somehow influence my work.


  • Kekai Kotaki is probably the most well known from his work for Guild Wars (and GW2).
  • What I really like about his work is the mood of those paintings. Very detailed, with great composition, perspective and interesting story.







  • Daniel Dociu also worked on Guild Wars
  • Clever use of textures, shapes and colour.
  • I really like the scale in this painting, dragon - mountain taking almost the whole canvas.









  • Feng Zhu - I've been watching Design Cinema episodes for quite a bit time and always learnt something new.
  •  Impressive amount of landscape paintings as well as character/vehicle/creature designs
  • Use of perspective and colors to present enviroments.
  • Use of default brushes proving that you don;t need a fancy custom brushes to create something unique and amazing.


  • Colours; interesting concept



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