In this blog post I'm going to present few more concept artists that somehow influence my work.
- Kekai Kotaki is probably the most well known from his work for Guild Wars (and GW2).
- What I really like about his work is the mood of those paintings. Very detailed, with great composition, perspective and interesting story.
- Daniel Dociu also worked on Guild Wars
- Clever use of textures, shapes and colour.
- I really like the scale in this painting, dragon - mountain taking almost the whole canvas.
- Feng Zhu - I've been watching Design Cinema episodes for quite a bit time and always learnt something new.
- Impressive amount of landscape paintings as well as character/vehicle/creature designs
- Use of perspective and colors to present enviroments.
- Use of default brushes proving that you don;t need a fancy custom brushes to create something unique and amazing.
- Colours; interesting concept
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