Wednesday, 11 February 2015

Valiant Hearts|Extended Practice

Valiant Hearts: The Great War is a puzzle adventure game developed by Ubisoft Montpellier and published by Ubisoft, released on many platforms, including XboxOne and Playstation4. It 's powered by UbiArt Framework engine, which was previously used in Rayman: Origins, R: Legends and Child Of Light. All of these games share the similar aesthetic, extreme attention to detail and stunning artwork.

Valiant Hearts is a lot darker than Rayman games, as it takes place after 1914 and ends in 1917 (World War I timeline). Story itself is very interesting and features many interesting characters. Subject of war has been done many times already in games - usually stories are based on ancient wars that took place ages ago and don't tackle more modern history. First World War in a way is unpopular among developers.

The art style of this title is quite unique and very interesting. Under the simple aesthetics lie complex stories, world is rich, beatifully painted and detailed. This game uses art to convey emotions. I feel like this particular title will hugely inspire work I do for this module.
Subject matter of Valiant Hearts is different to what I'm working on, same goes to the more mature audience. However, the way characters and backgrounds are drawn, with it dark and grim style, makes me think it could appeal to the kids too.
Valiant Hearts: Developers Diary - Art& Emotions - insight into make-of the game and thinking process behind it.

No comments:

Post a Comment