
I've started with a cube primitive and kept on modeling half of the alien, as adviced by Mat.

At this stage my model was really simplified as I was concentrating on getting main parts correct (eg. leg, torso, arm).
Next step was to finish up a rough model. I had everything in place and the only thing left was to model head. That part of modelling was really hard for me. Heads are way more complex than they look. For mouth I've extruded some mesh and moved it inside the model. Eyes were done separetly as two spheres (eye ball and eye lids).
I've tried to smooth my model a bit by moving vertexes and edges, as well as adding extra faces (or deleting unnecessary ones).


I'm particulary proud with how the legs and body (torso and bottom) have came out. Head looks a bit weird and I might try to fix later, but overall I'm happy with final model.
No comments:
Post a Comment