Tuesday, 29 October 2013

World War Z VFX Breakdown|VFX

World War Z - 2013 zombie movie, starring Brad Pitt and distributed by Paramount Pictures, based on a novel by Max Brooks.

World War Z might not be the best zombie movie in the history of cinema, but it was the most expensive one and had the most complex animations of hordes of undead.

MPC studio team worked on over 450 shots for the movie, including crowds zombie hordes in Jerusalem, plane crash scene and epilogue. Below I've attached a short VFX breakdowns video.

VFX breakdown by MPC

Max Wood explains how MPC created various shots (techniques, mo-cap footage), as well as difficulties and challenges they had to overcome.




Extensive insight, Cinesite and use of Nuke over other softwares.

Michele Sciollete (head of VFX technology, Cinesite) demonstrates the use of Nuke and ftrack in World War Z production pipeline. It's almost 30mins long video (talk), but very useful (makes me want to go to Siggraph so much). I've found it very helpful since my video contains a car shot with green screen placed outside. 

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