Monday, 11 February 2013

3D Modelling & Animation| Hypershade

I've applied colours to my models by using hypershade menu; blinn and lambert were main materials I've used for this task. I've also grouped and named all parts (polygons) of cow model.

Cow:
 

  •  decreasing amount of reflections made it look more like stuffed toy:
I'm thinking about animating eyes by using textures.
UFO:
  
  • for lights I've used anisotropic material.
 
I'm pretty comfortable with using hypershade menu now. The next task on my list is getting background and eye textures done.

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