I've applied colours to my models by using hypershade menu;
blinn and
lambert were main materials I've used for this task. I've also grouped and named all parts (polygons) of cow model.
Cow:
- decreasing amount of reflections made it look more like stuffed toy:
I'm thinking about animating eyes by using textures.
UFO:
- for lights I've used anisotropic material.
I'm pretty comfortable with using hypershade menu now. The next task on my list is getting background and eye textures done.
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